Lootbound Beginner Guide: Start a Run (Inventory Is the Build)
How to start a Lootbound run: treat the inventory grid as your build, recruit AI companions, pick routes, and assemble the final Guardian.
Lootbound is a tactical roguelite from ArtDock. A run starts with one hero on a branching map. You collect loot, recruit companions, and treat each inventory grid as the build — not a backpack.
How do I start a Lootbound run?
You begin alone. Move across a branching map, pick a route toward loot, and recruit companions as you go. After each fight you choose loot; items have no fixed slots, so you rotate them and place them only where the grid has space.
| Step | What you do | Why it matters |
|---|---|---|
| 1 | Start the run with one hero | Every run begins solo |
| 2 | Pick a map route | Routes decide loot, rooms, and risk |
| 3 | Place each item on a grid | Equipment only works while placed |
| 4 | Recruit companions along the way | They fight with you, but you do not control them |
| 5 | Choose a Guardian part at each biome end | Those parts assemble the final boss |
Official store copy and launch coverage agree on this loop.
Why is the inventory the build?
Because items have no fixed slots, and some items project auras that strengthen weapons or armor in adjacent cells. Moving one piece by a single cell can change the whole build. Grid space is a limited resource: a rare item that breaks an aura cluster can be weaker than ordinary gear in the right neighborhood.
| Placement idea | What to do | Source-level note |
|---|---|---|
| Spine | Keep a weapon, an armor piece, and one support aura together | Beginner layout described in inventory guides |
| Center | Reserve central cells for pieces you expect to keep | Center reaches more neighbors than a corner |
| Edges | Park long, thin, or replaceable gear on the border | Easier to discard without rebuilding |
| Rotate | Test another orientation before you commit | Awkward shapes often fit sideways |
Read the full placement rules in the inventory auras guide.
How do companions work on a first run?
You control only the main hero in combat. Companions act on their own. Each companion needs a separate equipment set, so every recruit multiplies the inventory puzzle. Launch coverage reports two AI companions joining during a run.
See the companions page for the sourced class list.
How should I pick a route?
Choose the path that feeds your current grid, not the flashiest icon. Some special rooms offer several rewards at different difficulties; the more valuable the reward, the harder the dice roll. Take those rooms when your party can absorb a failed roll, not when you are already low on health.
Details live in routes and risk rooms.
What is the Guardian at the end of a biome?
At the end of each biome you choose one of two boss parts. Each part changes the final Guardian’s appearance and power. After you finish all biomes (launch coverage reports three), you fight that assembled Guardian.
Does Lootbound have redeem codes?
No. Lootbound has no redeem codes. Do not expect a codes category on this wiki.
What mistakes should beginners avoid?
Stop treating the grid like a bag. The habits that sink early runs are placement mistakes, not missing a secret stat.
| Mistake | Better habit |
|---|---|
| Grabbing the rarest item by default | Check shape, aura neighbors, and what you must drop |
| Scattering auras | Cluster offense, defense, and utility into districts |
| Spending mana on easy fights | Basic attacks cost nothing; mana only partly returns |
| Ignoring rotation | Rotate before you decide an item “does not fit” |
| Equipping loot instantly | Ask what the new piece displaces first |
Opening-lane advice (crit, lifesteal, tank) is in opening builds. Damage-type roles are in damage types.
Where do these facts come from?
| Fact | Source |
|---|---|
| Solo start, routes, auras, companions, Guardian parts, risk rooms | Steam store page |
| Per-character grids, three biomes, dice rooms, 1.0 on 2026-08-14 | TechTimes launch article |
| Grid spine, districts, mana, initiative | FinalBoss inventory guide |
| Beginner mistakes, armor vs health | SuperstarReviews tips |
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